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1. VR Arena - in Player Features and Ideas Discussion [original thread]
yeah this would be great, then we could fight without any consequence's and totally kill of that annoying suspense and thrill of actually putting something on the line when engaging in space. /end reduntant sarcastic post
- by Gus Morgan - at 2008.01.29 02:26:00
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2. PlaySpan in-game commerceÖ and EVE-online - in Player Features and Ideas Discussion [original thread]
so you want to turn eve into some job for poor people with crappy jobs? no thanks. its a GAME and it should stay that way. Keep your dirty money out of it.
- by Gus Morgan - at 2008.01.28 00:04:00
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3. Revolutionarise Ship Combat, simple little idea - in Player Features and Ideas Discussion [original thread]
Edited by: Gus Morgan on 27/01/2008 23:58:47 no you wouldnt be sick because you are in a pod with tubes down your throat. Besides, you are in SPACE, there is no gravitational pull to create g-forces on the ship which means the ships can turn a...
- by Gus Morgan - at 2008.01.27 23:58:00
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4. Suggestion, GFX tweak, decloaking - in Player Features and Ideas Discussion [original thread]
thats because the animators were lazy and just reversed the animation for cloaking. redo and make it right I say!
- by Gus Morgan - at 2008.01.27 05:18:00
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5. Get rid of warp jammers and webs - in Player Features and Ideas Discussion [original thread]
This is what i read out of your post: You are a missionrunner who have grown tired of your current raven-model and wants something cooler to look at, you also think it would be cool if your raven could fly 2000 m/s without mwd so it wouldnt take ...
- by Gus Morgan - at 2008.01.27 01:55:00
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6. Bomber Drones - in Player Features and Ideas Discussion [original thread]
why does it sound like a fancy way to fit launcher slots onto carriers? carriers have a role, dreads have another role, dont mix them up.
- by Gus Morgan - at 2008.01.26 23:37:00
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7. The only way to honestly fix Jita - in Player Features and Ideas Discussion [original thread]
seriously, why does everyone care so damn much about jita? its ONE overpriced and overrated system, just stay the hell clear of it and use the other 53098634906 systems availeable.
- by Gus Morgan - at 2008.01.26 23:23:00
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8. Unique Designs - in Player Features and Ideas Discussion [original thread]
you have no idea how much it would strain the servers and the player computers if everyone was flying arround in diffrent modelled ships. Its not possible in a mmorpg of this scale.
- by Gus Morgan - at 2008.01.25 18:28:00
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9. Walking is stations . . .cool. - in Player Features and Ideas Discussion [original thread]
I find it amazing that everyone in this game are gamedevelopers and know exactly how a development process is createded and excecuted. It's fantastic that everyone also knows how the workforce of CCP operates and what needs to be done to make "co...
- by Gus Morgan - at 2007.09.07 11:08:00
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10. match target speed and vector, align with... - in Player Features and Ideas Discussion [original thread]
yeah those tools would be really useful to keep the group together and organized.
- by Gus Morgan - at 2007.09.06 01:10:00
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11. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
I want them whales! I would hide my ship under a whale and wait for whalers to come kill it and pop their silly whaling-ships!
- by Gus Morgan - at 2007.09.04 01:40:00
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12. Recon drones and Recon drone carriers. - in Player Features and Ideas Discussion [original thread]
I want more KEWL ships! Honestly, What would their purpose be? why should their be such a ship?
- by Gus Morgan - at 2007.09.01 01:48:00
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13. Pod Countemeasure \:D/ - in Player Features and Ideas Discussion [original thread]
I take it you lost your pod? :P I really see no reason, If you want to fit expensive implants there should be a risk losing them. If you cant afford it, dont equip it.
- by Gus Morgan - at 2007.09.01 01:45:00
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14. Rondboard - in Player Features and Ideas Discussion [original thread]
Edited by: Gus Morgan on 01/09/2007 01:09:28 I dont think everyone want their production/mining/trading secrets all over the internet either. If you feel the need to brag about your skills in an online game, you need to consider getting some ...
- by Gus Morgan - at 2007.09.01 01:09:00
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15. EVE without stargates - in Player Features and Ideas Discussion [original thread]
There is no way for a pirate to probe down and warp to a ship within 30 seconds and I cant see any reason why a ship should have to stay in the system any longer if hes travelling. I like the idea of no stargates since i hate gatecamps (yes, im ...
- by Gus Morgan - at 2007.08.31 12:43:00
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16. Open ended skills - in Player Features and Ideas Discussion [original thread]
So newer players can catch up. Do you really want the older players to instapop every new player? if you dont limit the skills the game will become VERY unbalanced very fast.
- by Gus Morgan - at 2007.08.31 12:21:00
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17. Remote Repairing & Criminals - in Player Features and Ideas Discussion [original thread]
I agree. It makes remote reppers really difficult to use.
- by Gus Morgan - at 2007.08.31 10:30:00
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18. Fix the insurance system - in Player Features and Ideas Discussion [original thread]
cost of insuring domi isnt 10 mil, it was 20 mil last i checked 62 -20 = 42 mil which means you lose 10 mil by blowing up your ship
- by Gus Morgan - at 2007.08.30 20:40:00
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19. Novelty Ships: The Flying Museum Pieces - in Player Features and Ideas Discussion [original thread]
If you want to fly a ship, skill for it.
- by Gus Morgan - at 2007.08.29 20:44:00
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20. Request - Binary Star Systems/Broken Moons - in Player Features and Ideas Discussion [original thread]
Eve's #1 main issue according to me is the lack of things in space. I wish CCP could add more diffrent types of celestials and random objects(and im not talking about more deadspaces)to fill up all the void, and make people gather somewhere else ...
- by Gus Morgan - at 2007.08.29 00:57:00
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